For these reasons, some talented people (including the initiator of the whole project - V0ID) decided to do something about it and in 2015 created a new platform called Gothic Online. Despite the wide fan base and their great nostalgia for the Gothic series, the Gothic Multiplayer project went through many problems - a shrinking player base, battles between competing servers, the departure of the team of people working on the modification, or even a source code leak, which in turn resulted in the creation of cheats enabling the destruction of the entire game on the server. In the meantime, another project, GMP: Accrescere, also appeared, but it merged with GMP in the future. ![]() It started the era of creating servers based mainly on three pillars: Roleplay, Deathmatch and MMORPG. The 2011 Gothic Multiplayer was the platform that gave a real hope for experiencing new adventures in this beloved universe. Already around 2007, the first projects allowing you to play Gothic with other players began to appear, but they did not offer much. More than one child allowed himself to drift away to the world of the Nameless hero, feeling as if he were part of it. ![]() ![]() It is something a lot of us just grew up on. For many of us, the Gothic series is more than just another hero saving the world game.
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